Interesting Find with the Sea Dragon Mixes

While mixing to get a better Sea Dragon, I found something interesing about not only the Sea Dragon/Sea Dragon mixes, but also mixes with my double resist Defender Pig, Lord George.  My conclusion that there may be programming in place now that ensures we will no longer get double resist pets from the hatchery may be wrong, but I do believe that the data does support such an hypothesis.  How extensive this programming has gone to ensure a pet does not give a user "too much" may be hard to determine.  The good news is
I purchased one sea dragon for each of the 6 accounts and leveled them to adult in order to mix for 6 on each account.  What I expected was to get 6 sea dragons on each account that had some double talents.  What I did not expect and what happened is there appears to be some sort of programming in place to ensure that this will not occur (in other words it appears there will no longer be double resist defender pigs).  This is only my guess based on the following data of the 30 Sea Dragons created and leveled to adult. 

Original Sea Dragons Leveled to Epic
 
AFLady AnnieSea DGOSpritelyHealthS ProofPips
DDLady ChanceSea DGOPipsDisarm CardP GiverTower
HLLady HollySea DGOSharp ShotTower CardHealthP Train
KFLady KittySea DGOHealthPierce CardSpritelyTower
MFLady MiaSea DGOPain GiverDisarm CardHealthP Card
UBLady TrixieSea DGOPierce TrainPierce CardSharp ShotPips


Talents of the 30 Children (not all have been leveled to adult, but working on it) are in the table below.  I have put a question mark (?) next to the talents that were not on either parent and an X in the last column to signify on which pets this occured.  There were 9 of the "children" that displayed talents that neither parent manifested.  Now while possible, this is not what we have been finding with pre-Celestia pet mixing.  All children had the exact same talent slots and stats as the parents with no deviation.  Programming may have come into the spiral ensuring that double resist would not occur, this may include program changes where all the Sea Dragon talents would never be duplicated.

 
MFBaby JasmineSea DGH/A SeaPierce CardSpritely


DMLady BoscoSea DGH/A SeaS ProofPips

HLMadame JoeySea DGH/A SeaPierce C ?Spritely

X
KBRockySea DGH/A Sea




UDSir SierraSea DGH/A SeaSharp ShotSpritely


HLKing BaxterSea DFH/D*




MBKing SimonSea DFH/D*




MIMiss PennySea DFH/D*




UIKing RufusSea DGH/D Sea




HBKing SpencerSea DGH/D SeaSharp ShotPips

KDLady LouieSea DGH/D SeaP Card ?Pips ?HealthP Giver
AFMister MidnightSea DGH/D SeaPierce CP Train

X
MIQueen ElvisSea DGH/D SeaPipsS Proof ?

X
DBDuke RomeoSea DGH/H SeaDisarm CTower


AMLord NikkiSea DGH/H SeaTowerSpritely


MLMadame SebastianSea DGH/H SeaS Proof ?Tower

X
UMQueen MarleySea DGH/H Sea



KLSir BentleySea DGH/H SeaS Proof ?


X
AILexieSea DGH/K SeaPierce CSpritely


MDLord HoneySea DGH/K SeaPips ?Spritely

X
HSLord OliverSea DGH/K SeaDisarm C ?Sharp Shot

X
DDMiss RileySea DGH/K SeaHealthPierce CSpritelyPips
ULPrincess MuffinSea DGH/K Sea




DLDuke BusterSea DGH/M SeaDisarm CPierce C


HIKing VadenSea DGH/M SeaHealthDisarm C


AFMister AngelSea DGH/M SeaSpritelyDisarm


KSQueen AngelSea DGH/M Sea




UFSir DakotaSea DGH/M SeaTower ?


X
MSPrincess HannahSea DGH/SeaDisarm CP Giver ?

X
DSBlueSea DGH/U SeaDisarm CSharp Shot


ABGracieSea DGH/U SeaSpritelyPierce C


KLLady OliverSea DGH/U SeaSharp Shot



MFSir MaddieSea DGH/U SeaDisarm CPierce Train


HFSir MurphySea DGH/U SeaTower CardPierce Train




*Also, I did a mixing with Lord George (my double resist defender pig) and the "children" are coming up with selfish talents.  This may support my hypothesis that KI has implemented some sort of programming that will ensure that double resist or double any of the Sea Dragon talents will not occur.  I am not sure if the programming includes ensuring that Pain Giver and let's say Storm Giver will not occur.


that if you buy a sea dragon you can mix to get more on your account that are essentially factory sealed (with new manifesting talents) from the hatchery.

No comments:

Post a Comment